![]() ![]() Only after we are satisfied with the base experience will we start releasing console and mobile versions. What this means is that we will be PC-only while we figure all of the gameplay systems and polish the game. Mark: Yes, all of them! Haha! We are building Relic Hunters Legend for cross-play since day one, but are focused on PC for now. MMORPG: Are there plans to release Relic Hunters Legend on any other platforms? If so, which ones? Back in 2017 we wrote a Free-to-Play Manifesto for our community and we are standing by it word by word. MMORPG: What about loot boxes and "pay to win" mechanics? Our current plan is to offer things such as extra inventory space, extra character slots, skins, emotes, emojis, voice lines, color schemes, and some sort of subscription for a “premium” mode that allows you to enjoy the game without worrying about where to spend money. Mark: We are going to figure that out over time and with input from our community, so it is not set on stone. For example, Pinkyy might be the best Tank for most Defense missions, but if you are fighting Fire enemies you might have Biu taking her place on the tier list. Our elemental system and multiple game modes will help keep all characters viable, since the best choice will be partly determined by activity and elemental type. ![]() We want each character to feel very unique in playstyle and in types of builds you can create to customize each of them. Mark: We plan to release the game with at least 9 playable characters, including the original Relic Hunters and a couple of new ones designed by our Kickstarter backers. Can you give us some information about others you have planned for the future? MMORPG: Currently, there are five playable characters in the game. We want the game to have a breadth of options, with solo-friendly activities as well as those which reward group play. Up to 4 players can play our current activities together, but we are planning to have 6-player and 8-player activities in the future, as well as a city hub where many more people can gather at the same time. Mark: The game can be played solo and there are no AI companions. What are the minimum and the maximum number of players who can game together? Can the game be played solo or in duos with AI companions if 4 are required? MMORPG: It's described as a co-op loot and shoot RPG. The Legend timeline is a bit different from Zero, and we will explore why the universe is like this during the main story campaign. Mark: The Relic Hunters universe is fragmented into multiple timelines that have many things in common, but not all. Where does it fall in the timeline of the universe lore-wise? MMORPG: Relic Hunters Legend is the sequel to Relic Hunters Zero. Mark Venturelli: Hi, my name is Mark Venturelli and I am the project lead on Relic Hunters Legend. MMORPG: Please introduce yourself including your position on the dev team. ![]()
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